using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 正常收费
/// </summary>
public class CashNormal : CashSuper
{
    /// <summary>
    /// 正常价格
    /// </summary>
    /// <param name="money"></param>
    /// <returns></returns>
    public override float AcceptCash(float money)
    {
        return money;
    }
}